Experienced Audio Director in the gaming and e-learning industries, always looking to improve my skills at a recording facility, post-production studio, educational, or game dev company.


Specialties:

sound design

music composition

audio mixing

audio implementation

voice-over recording (remote, studio)

C# programming, batch/scripting

game design

WORK HISTORY


Istation / Amira

Oct 2009 – present

Audio Director

Principal Sound Designer

Nova Scout Adventures

Secret Equation Man

Math Superstars

HumanEX

NexLevel


Paradigm Entertainment

Mar 2002 – May 2007

Technical Audio Engineer

Software Engineer III

Mission Impossible (Xbox, PS2)

Terminator (Xbox, PS2, GameCube)

Battlezone (PSP)


Mesa Logic

Mar 2002 – May 2007

Technical Audio Engineer

DJ World Tour (Xbox)


Fused Software

2001 – 2002

Sound Design

Music Composer

Technical Audio Engineer

BlackOps: Vietnam (PC)


ION Storm

1997 – 1999

Software Engineer II

Technical Audio Engineer

Daikatana (PC)

Dominion: Storm over Gift 3 (PC)


7th Level

1997 – 1999

Software Engineer II

G-Nome (PC)


Future Vision / DigiFX

1996 – 1997

Software Engineer I

Scripting / Narrative Engineer

Harvester (PC)


TakeThatYouFiend!

1990 – 1996

Game Designer

Operation: Overkill (PC)



EDUCATION


Full Sail University

Associate of Science

Recording Arts Degree

Pro Tools Music Operator Certified


University of Texas at Dallas

1992 – 1995

Bachelor of Science

Business Administration